📷 Image Credits: The Verge
Microsoft has introduced DirectSR, a groundbreaking API that merges Nvidia DLSS, AMD FSR, and Intel XeSS into a single interface for developers to enhance upscaling in games. This innovative API, built in collaboration with industry giants, aims to simplify the integration of super resolution technologies into DirectX 12 titles, providing a seamless experience for game developers.
DirectSR allows developers to access upscaling features from AMD FSR, Intel XeSS, and Nvidia DLSS through a unified API, streamlining the process and making it easier for games to offer a variety of upscaling options. With the recent release of DirectSR in the DirectX 12 Agility SDK 1.714.0 preview build, developers now have the tools to implement a broader range of upscaling solutions into their games.
Unlike previous approaches where developers had to manually implement each upscaling solution separately, DirectSR offers a common set of inputs and outputs that support DLSS, FSR, and XeSS simultaneously. This simplifies the development process and reduces the workload for integrating advanced upscaling technologies in games.
By leveraging DirectSR, game developers can enhance visual quality, resolution, and efficiency in their titles, providing gamers with a more immersive experience across a variety of hardware configurations. With support for key upscaling technologies from leading GPU manufacturers, DirectSR is set to revolutionize how developers approach super resolution integration in gaming.
With DirectSR’s launch in the public preview phase through the Agility SDK, developers can now explore the capabilities of this advanced API and begin integrating it into their projects. As the gaming industry continues to push the boundaries of visual fidelity and performance, DirectSR represents a significant step towards unifying upscaling technologies and delivering enhanced gaming experiences to players worldwide.